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Devlog
BigScewy - DevBuilds
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Devlog
2 week Break from the gamedev
October 12, 2024
by
Butcherboy.DEV
#announcement
wont be uploading for 2 weeks as i will be working on the screamjam i will create a new project and devlog for that so if your interested in that keep a lookout for stuff form the 16th :)...
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Very Quick menu hotfix
October 10, 2024
by
Butcherboy.DEV
#update
wow 3rd devlog of the day I got a new lightmap baked i think some uv layers are overlapping on the main scene but the live menu scene is working as intended now...
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0.5 devbuild of big scewy
October 10, 2024
by
Butcherboy.DEV
Hi guys new update for today Nothing Major overall - started prototyping a main menu for the game - Fixed the lightmap ( kinda ) the main scene lighting is actually playable now so you can see a bit b...
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0.4.PP update
October 10, 2024
by
Butcherboy.DEV
#updates
Released 0.4.pp basically the ai has been slightly refined and a post proccessing filter has been applied to make it look nicer * note the image is not grainy in-game* the result of a lot of trial and...
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0.4 update
October 09, 2024
by
Butcherboy.DEV
1
i know, i know a new update so quick well ive added an enemy AI that follows you and will be the base for thew main enemy type in the game let me know what you think to the enemy P.S you need to move...
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0.3 release today
October 09, 2024
by
Butcherboy.DEV
hey guys i released my 0.3 build today which is basically just an environment test for the main scene have a go at it and let me know what you think, thx and all the best to you...
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